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Deadline Express is a narrative-driven prototype focused on atmosphere, dialogue, and internal states rather than combat.

You explore a decaying city, talk to its inhabitants, make choices, and watch how time, sanity, and emotions shape the outcome of your journey.


Deadline Express tells the story of Alexander, a tired courier who dies during a routine delivery.

His soul cannot be sent to either peace or oblivion.

Instead, he is offered a job as a border courier, a liminal worker tasked with sealing the gates tied to the seven deadly sins. Each gate is a piece of unfinished business. Close enough and he earns peace. Fail and he fades into oblivion.


  • This version is a demo / prototype developed as part of the ITMO GameDev semester project.
  • The project is developed by a team of four.
  • Developed in Unreal Engine 5 over the course of 3 months
  • An update with full English localization is coming soon
  • Some AI-generated assets are currently used and will be gradually replaced with handcrafted content in future updates.

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Click download now to get access to the following files:

Deadline Express v1.0.1
External

Development log

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